My Role 
Contract UI/UX Artist

Timeline
Late 2021 - Mid 2022

Tools Expertise
Unity Engine, Adobe Suite, Figma



DomiNations is a 2015 freemium mobile massively multiplayer strategy video game developed and published by Big Huge Games
My Contributions
During my contract role as a UI/UX Designer, I was responsible for creating high-quality art assets and transforming conceptual designs from mockups into in-engine prototypes. My contributions included designing and refining the Leaderboards, Shop screens, and various other UI assets, ensuring a cohesive and engaging user experience across the game.

Creating Production-Ready UI Icons and Interfaces
I designed and developed production-ready raster art assets for various in-game features, seamlessly integrating them into complete UI mockups for key systems like Leaderboards, Progress and Rewards screens. 

Unity implementation with the NGUI system
I served as a Technical UI Designer, turning prototypes into high-fidelity UI specifications and implementing them directly in the Unity Editor. By working with code in the engine to set up the UI, I helped streamline the process and reduce the workload on UI engineers, ensuring efficient and precise execution of design elements.

Mood boarding and collaboration
I collaborated closely with art directors and creative directors to align on a shared vision for the game's UI art assets. This partnership ensured that all design elements were cohesive, visually compelling, and aligned with the overall artistic direction of the project.



Battle Leaderboard and Rewards

The Leaderboard is a key UI element that allows players to track their progress in week-long battles within Dominations, a game inspired by Civilization, where players’ armies face off against each other. I designed all the necessary UI assets for this screen and created a full-scale mockup. I then implemented the design in Unity, using the NGUI system, within a test build to ensure proper functionality and visual consistency.
War Leaderboard
War Leaderboard
Leaderboard Rewards
Leaderboard Rewards
Creating a UI atlas in Unity
Creating a UI atlas in Unity

In Engine Implementation

Below are some of the UI assets I created for the game, which were featured in the Leaderboard and Progress screens
Animation for the Dominations War Trailer
Worked as a Motion Artist to develop engaging animations for the Leaderboard feature launch.

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